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COMPUTER E-BOOKS

Maya Software Rendering:

A Technical Overview

By Andrew Pearce and Kelvin Sung

 

This document describes some of the technical details of the Maya 1.0 Software Renderer.

 

Free Download

Timing for Animation

By Harold Whitaker,John Halas

 

Timing for Animation helps for focus solely on the timing aspects of animation and the importance of timing in the creation of quality animation.

 

Free Download

                        

                                        

  Advanced 3D Game Programming Using DirectX 9.0

By Peter Walsh

 

This book for the programmers who are new to graphics and game programming. It covers Direct 3D, DirectInput, and DirectSound, artificial intelligence, networking, multithreading.

 

Free Download

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